Skip to main content

Grayscale 16-Panel Thiết kế nhân vật Motion Reference

Updated 1 min readMarkdown
Part of seriesTutorial
Grayscale 16-Panel Thiết kế nhân vật Motion Reference

Grayscale 16-Panel Thiết kế nhân vật Motion Reference

Grayscale 16-Panel Thiết kế nhân vật Motion Reference


Câu Lệnh Prompt Gốc (100% Nguyên Bản)

[STYLE]

Monochrome grayscale illustration, 3D-rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic.



[LAYOUT]

4×4 grid layout with a total of 16 panels. Each panel is separated by thin black border lines. Cells are numbered from 1 to 16, with consistent panel sizes.



[CHARACTER]

 image1 (the same character appears consistently in all panels)



[PANEL STRUCTURE – per cell]



Top-left: bold number badge + English title text



Center: full-body character pose illustration



Bottom-left: English description text (3–4 lines)



Overlay: directional arrows indicating movement



[ARROWS / MOTION INDICATORS]

Curved arrows, straight arrows, and circular rotation indicators placed around the character to show motion flow and direction.



[RENDERING STYLE]

Highly detailed 3D sculpted style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality.



[NEGATIVE]

No background scenery, no color tones, no additional characters, no complex background.

[!TIP] Sao chép nguyên vẹn prompt trên và đưa vào mô hình AI tương ứng.

Nguồn: congcu.ai

No comments yet. Be the first to comment.

Tutorial

Part 1 of 50

Nơi đây chia sẻ các tutorial, mẹo hay và thủ thuật công nghệ, giúp bạn khám phá công cụ mới và làm việc hiệu quả hơn.

More from this blog